Lone wolf builds divinity 2

Also he seems to have insane gear on all the YT videos he's in. Any help or tips would be lovely. Cheers! Re: Fane The Death Knight (Solo Lone Wolf) Audio # 622132 27/09/17 12:05 AM. Joined: Sep 2017. Location: East Coast, USA. T.

Lone wolf builds divinity 2. It's also worth noting that these are all the more powerful when using the Lone Wolf perk. ... here is a list of some of the best Divinity: Original Sin 2 builds. Divinity: Original Sin 2 tips ...

Lone Wolf is a Talent in Divinity: Original Sin Enhanced Edition. The character receives no companion but gains: 70% bonus to base vitality. 2 bonus to Turn Action Points and maximum Action Points. 1 extra Ability Point on level up. Incompatible with Glass Cannon. Tips and Tricks.

Now for Lone Wolf talent, you have a total of 68 attribute points total. +15 point on Man-at-Arms +15 2H weapon gives a decent melee damage. For spells, you will need to pick and choose which spells you will need that have synergy. Level 4 in a school of magic, maxes 9 skill slots, and some AP Reduction.The RPG Divinity: Original Sin 2 provides quite a lot of options for players. If you are interested in being a mage consider this when making a build. ... Lone Wolf Talent capable of adding +2 ...Assassin – Rogue/Ranger Build. The Assassin is a hybrid Rogue & Ranger Build that uses Daggers and Bows to deal massive damage to its enemies. Assassins can pull this off because Finesse is used to determine the damage of both of these weapon types. By putting points into Warfare, we increase all Physical Damage this Build does from any ...18 août 2018 ... So a buddy and i have been re-running act 1 over and over. Finding new things every time. But after playing a 2hand neco build w there hydro ...★ Build made for any Elf, Human or Undead Human. This build is meant for 4-man party experience. ... Divinity: Original Sin 2. ... I often recommend Glass Cannon for ranged character because it brings the character closer to Lone Wolf action economy in a party setting, by starting with max AP each turn. The vulnerability to CC can be off-set ...Juggernaut – Warrior Build. The Juggernaut is a Warrior Build that uses a mix of Warfare, Geomancer and Polymorph Skills to flatten his/her enemies to a pulp or turn them to stone. Juggernauts focus on pure Strength, but deal a mix of physical and earth damage to their enemies.

Quick question: anyone have any successful builds which invest heavily into polymorph? I don't know why, but the abilities just interest me. :) Starting the game over since my current Lone Wolf run is messed up. Polymorph seems fun to me for RP reasons, but I don't want to choose RP and end up with mechanical issues. I know there's the Metamorph class in character generation, but in my ...Most players go full Summoner and swap it out in act two since Summoner falls off later anyway. Otherwise, going a full mage of any element for lone wolf is both viable, and fun. Both Necro and Aero are two of the strongest builds in the game, certainly viable on tactician.What have you found to be a rather OP build for divinity 2. In its glorious early access. 0. Share this post. Link to post Share on other sites. Griffon234 352 Oracle of Darkness; Premium Member; 352 792 posts; Location: Eden's Promise; Posted August 19, 2018 (edited) Lone Wolf archer is brokenly overpowered as well in Divinity 2. Actually ...Lone Wolf – This is the obvious Talent here, and what makes the Lone …This game suffers tremendously from enemies having elemental resistances that can sometimes over half your damage. If you want good builds then the best 3 or 4 builds are all physical damage dealers. The best being necromancer, followed by ranger, melee knight and then rogue assassin. The Tidalist is Mage Build that focuses on purely Hydrosophist Skills to deal Water Damage, heal and buff. Tidalists will unleash the fury of the tides by drenching and icing nearby enemies, hampering their Movement, Chilling and Freezing them. Since both Chilled and Frozen enemies lose 20% Water Resistance, Tidalists can deal increased …You can respec whenever you want past act 1. However if this is you first play through I reccomend not following any build guides at all. For lone wolf I like Dagger + Shield finesse summoner. You can use every warfare and scoundrel skill and you are really hard to kill. You can dip into pyro and aero for buffs.

I’ve tried out a lone wolf Fane / Lohse duo (Fane using all magics, Lohse summoning / archer) but have read that lone wolf got nerfed in the definitive edition. I’ve gone for the magic heavy side as previously went melee heavy and struggled to manage large crowds in some fights. Do the changes made to it really make a 4 man party stronger ...I'm doing my second play through now as a lone wolf, 2 character team, I have Sebille as a two-handed juggernaut maxing warfare, const, and str, with some dumped in Int for a few pyro spells. Then I have a custom lizard as a dual wielding berserker with Necro and Warfare maxed for decent life steal, and a few vitality from blood spells.5. Juggernaut. A Geomancy tank build that can weaponize your armor, the Juggernaut can take the hits but can hit even harder if they haven’t. As a Strength centered build, the Juggernaut utilizes Geomancy, Polymorph and Warfare to be the protector of the party whilst being able to be the damage dealer.Aeolus451 4 years ago #4. I'm using a lone wolf duo of a necro mage/melee and a necro ranger/summoner. You don't have to go crazy with source skills. Summoner is powerful but you have to use compatible infusions with what you're going for and have 10+ summoning. Summon on blood then use power or shadow infusion. ★ Demon Hunter (Archer) - Honour Build ★↓↓↓ Time stamps & more informations below ↓↓↓ ♦ Detailed Written Guide: https://steamcommunity.com ...

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Divinity Original Sin 2 Guides. Builds, Tips, and Guides for Divinity Original Sin 2. A comprehensive list of detailed Build Guides with videos, as well as Dungeon Master tips, New Player Help, and Getting Started Guides. If you’ve been looking for advice on how to Build your party or character, then you’ll want to check out these Guides!Might not be that great. livinginthemoment23 • 4 mo. ago. So the way would do a 2hnd necro lone wolf build is to start with 1 point in poly and 1 in warfare. Start with bullhorns, tentacle lash, and battle stomp to start of with damage. Pump points into strength and wits and warfare during act 1. Get to act two and start pumping some int, and ... Venomous Sentry – Ranger Build. The Venomous Sentry is a unique Ranger, one of few possible Builds that can make use of the Elemental Ranger Talent, in addition to using the Reactive Shot skill effectively. The general concept of the Venomous Sentry is to buff your Poison Damage through Skills like Venom Coating, Elemental …Hello, folks, me and my friend want to start playing coop together and we want to have a decent idea of our build before we begin. She played Divinity: Original Sin and wants to play some sort of rogue-ish character, mobile melee that can deal nice damage but is not focused on being super tanky, aggro holding kind of character.

Quick question: anyone have any successful builds which invest heavily into polymorph? I don't know why, but the abilities just interest me. :) Starting the game over since my current Lone Wolf run is messed up. Polymorph seems fun to me for RP reasons, but I don't want to choose RP and end up with mechanical issues. I know there's the …Due to the Nerf lone wolf got, around end game lone wolf characters will be more or less equal to normal builds if you don't plan right. On average a normal end game character will reach level 21 meaning you'll be able to max out 2 abilities, gear excluded. Each build type usually gets its power boosts from 2-3 abilities and the attribute points.Honestly mate, the games essence is based on managing multiple people. Hell, every person in your party can have their own interactions with non-scripted conversations. Because every character is treated as their own person and given additional options. Try playing a "lone-wolf" campaign with you playing a custom undead and …You can respec whenever you want past act 1. However if this is you first play through I reccomend not following any build guides at all. For lone wolf I like Dagger + Shield finesse summoner. You can use every warfare and scoundrel skill and you are really hard to kill. You can dip into pyro and aero for buffs. For a lone-wolf, purely physical two handed crit build, you'd definitely want to max it out along with warfare. It's also great for melee staff builds because warfare is useless for those. two handed is one of the only ways to improve your attack damage with a staff outside of intelligence and your elemental school of choice.These screenshots are from a 4 party build but the same thing applies for those 2 characters in Lone Wolf. Screenshots include both stat pages and Hotbar 1+2. There are some slight tweaks to these compared to the Fextralife builds.. they are better optimized. Should give you a good idea on spells and stats. Crystalline Cleric:Oct 14, 2017 · Magick Archer – Ranger Build. The Magick Archer is a versatile damage dealer that takes its targets out from range using Bow attacks and Elemental Arrows. Although this is a Lone Wolf Build, you can play the Magick Archer in a group extremely well and it complements just about any party make up you could possibly have. Knavenformed Sep 16, 2018 @ 9:12am. Definitive Edition & Lone Wolf Builds. This is a question more for people who have finished Definitive with one or two characters in Lone Wolf. I usually love brewing builds in games like these and I used probably 80hours in chapter one when the game came out just making builds, but in definitive I really ...Max Int and then Wits. Max Warfare. Take just enough Necro for spells and take just enough Poly for Apotheosis and Skin Graft. Have a dip in Scoundrel for Adrenaline. Have a dip in Hydro for Blood Rain. Take Savage Sortilege, Elemental Affinity, and either The Pawn or Executioner. All other stats are flexible.A couple of general tips for planning a build: 1. Think about types of damage - magical or physical. As a party (2 or 4) you want either all physical, all magical or 50:50. Summoning can help with this as if you need more of one type of damage your summon can join in. 2. You really want 2 lone wolfs or a 4 man party. 3 doesn't really work. 3.I'm using a lone wolf duo of a necro mage/melee and a necro ranger/summoner. You …

A Guide for Divinity: Original Sin 2. By: Lost Sinner. ★ Enchanter Build for any origins. This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Enchanter Series: link • All Solo. So far I'm pretty happy with the character.

You don’t have to play this Build Lone Wolf, but I think it works rather well. ... 21 responses to “Divinity Original Sin 2 Builds – Assassin” View the Discussion. JiMorpheus76 says: June 6, 2020 at 8:01 pm. I don’t think a grenadier will work in D:OS 2. In the first one, it was totally an option, and there is an “optimal party ...She played Divinity: Original Sin and wants to play some sort of rogue-ish character, mobile melee that can deal nice damage but is not focused on being super tanky, aggro holding kind of character. Also preferably not a "sneaking" heavy, more like a nimble style of rogue hybrid.Divinity Original Sin 2 Definitive Edition - Guide To Lone Wolf - YouTube. 0:00 / 15:25. In this video, we'll try to answer everything you need to know about the Lone Wolf builds in...Huntsman/Warfare combo is great all the way through from start to finish. You will one-shot the main target in some usually difficult fights easily, if you play it right (even on Tactician). Talents you'll need are Lone Wolf, Executioner, Hothead, and then whatever you choose (Far Out Man is nice for extra Ballistic Shot dmg if you as far away ...By Lost Sinner. ★ Archer Build recommended for Elf, Human (or Undead). This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Archer Series: link. • All Solo Builds: link. • Honour Walkthrough: link. ♦ Difficulty Mods used to make the fights more challenging: • Divine Scaling +2: enemies are 2 levels ...Recommend lone wolf builds? Recently installed this again used to play it …Dual lone wolf builds. alphazero0 3 years ago #1. Wanting to start a dual lone wolf game with my wife. I've looked up some guides on how they work. Builds and such but, I feel mostly lost....Check Sin Tee's solo Ranger and solo Knight lone wolf builds. He guides you through what skills to grab and what kind of playstyle to go for. Tbh with lone wolf you are better off focusing on damage than wasting AP on healing skills. You're better off killing enemies before they have a chance to hurt you. I'd make Fane my theif if I were you.Oct 29, 2017 · wendigo211 Oct 29, 2017 @ 2:44pm. For two Lone Wolves, Persuade and Thievery. For a single Lone Wolf, Persuade. You can respec into the others as needed. If it's your first run, you might want to go with Loremaster and Persuade, being able to get the specs on enemies is handy the first time you go through the game. #3.

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Dec 3, 2017 · By Lost Sinner. ★ Mage build recommended for Human or Undead Human. This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Mage Series: link. • All Solo Builds: link. • Honour Walkthrough: link. ♦ Difficulty Mods used to make the fights more challenging: • Divine Scaling +2: enemies are 2 levels above player. We’ve gathered a summary of the best Lone Wolf solo Divinity: Original …Rogues aren't better than duel-wield warriors except at low levels. At high levels both have 100% crit chance and warriors have higher base weapon damage. if you're lone wolf you're right for the crit. for the dmg it's only for the base damage. the rogues remain more powerful because his skills are better for damages and more numerous. …This game suffers tremendously from enemies having elemental resistances that can sometimes over half your damage. If you want good builds then the best 3 or 4 builds are all physical damage dealers. The best being necromancer, followed by ranger, melee knight and then rogue assassin. ★ Divine Archmage - Honour Build ★↓↓↓ Time stamps & more informations below ↓↓↓ ♦ Detailed Written Guide: https://steamcommunity.com/sharedfiles ...Easy. Lone Wolf. Executioner. Max Strength 1st, enough memory to cast whatever you want, and wits to get to 100% crit or after you've done the other two. Max warfare, max scoundrel, 2-3 points in polymorph, 2 points in aero, two handed for the rest (I think 2h gives crit chance, but i may be wrong, can't remember if it's crit chance or crit ...Divinity Original Sin 2 Guides Divinity Original Sin 2 Guides. Beginners Guide; Which Build is Right for You? 10 Best Skills For Any Build; Party Combinations Guide: Magic, Physical and Mixed; The Sourceror’s Guide to Lone Wolf; Pillars of Eternity 2 Guides Pillars of Eternity 2 Guides. Character Creation Guide; Multiclassing GuideJuggernaut. The Juggernaut is a Warrior Build that uses a mix of Warfare , Geomancer and Polymorph Skills to flatten his/her enemies to a pulp or turn them to stone. Juggernauts focus on pure Strength, but deal a mix of Physical and Earth Damage to their enemies. Deals both Physical and Earth Damage. ….

This was about a 7/10 for the most effective. Another dual mage I did was an aero/hydro support (they used teleport and netherswap among other things to make enemies lives awful. The other mage was a pure necro, which to put mildly, will solo the game. sch19 (Topic Creator) 1 year ago #4.Snobby Hobo Oct 7, 2017 @ 6:29pm. Going with the Red Prince and leveling str, warfare, double handed and scoundrel is the generic OP build. With the Lone wolf trait you'll get your stats doubled making you a menace right off the bat to an insane lategame being able to critically hit every turn, for but 2 ap, around 5000 damage.Lone Wolf is a talent in Divinity: Original Sin 2. Tips. Lone Wolf only functions when you are solo or have one companion. Makes a balanced stat build more viable. Picture of Health is a good second talent choice for any build that plans to reach maximum Warfare, as you'll get the maximum possible vitality bonus from it.Lastly, if you really like this Build, consider trying it out in Lone Wolf, because it works AMAZING. Having 6 AP per turn makes this Build even more effective because: 1) you’ll hardly notice the 1 AP to swap Weapons and 2) you’ll churn through Skills much faster, making the additional Skills much more noticeable against other Warrior or ...A min/ maxed OP lonewolf build would probably be some sort of mage that on top of having his element maxed, also maxes, huntsman, ( For higher ground damage bonus), Scoundrel, for critical damage, and possibly even Two Handed for even more critical damage, since normally you don't have enough combat ability points to max everything that boosts y...Best lone wolf builds are probably 2hand knight, necro/physical mage, ranger. It's just because they have the most skill trees they can dip into to gain multiplicative damage increases. Like for the melee knight you can max warfare, 2hand skill, scoundrel, and polymorph and all will passively increase your base damage. Vexed_Algides • 4 yr. ago.Even tie between element mage and 2 handed warrior (one takes AoE and the other wins with single target), then rogue then ranger and lastly summoner. Mages by end game are broken OP, air mages in particular and even more so with lone wolf. A lone wolf air mage can pretty much one shot entire fights, with anything that survived being …GearsOfFate • 6 yr. ago. You can work some synergy in there if you stay away from ice, as long as you keep your hydro/aero mage's initiative higher. Rain to make a wet field to boost lightning skills, the have the geo convert the water to poison and blow it up with fire. Lone wolf builds divinity 2, It's also worth noting that these are all the more powerful when using the Lone Wolf perk. ... here is a list of some of the best Divinity: Original Sin 2 builds. Divinity: Original Sin 2 tips ..., Intelligence-25 (40) (+15 from Lone Wolf) Constitution-10; Memory-15 (20) (+5 from Lone Wolf) Wits-20 (30) (+10 from Lone Wolf) After this point spread your stats as 2:1:1 in Intelligence : Memory : Wits until Intelligence is maxed out, then dump all your points into Wits. or just do that from the start if you’re not using lone wolf. Talents, I’ve tried out a lone wolf Fane / Lohse duo (Fane using all magics, Lohse summoning / archer) but have read that lone wolf got nerfed in the definitive edition. I’ve gone for the magic heavy side as previously went melee heavy and struggled to manage large crowds in some fights. Do the changes made to it really make a 4 man party stronger ..., Jan 28, 2018 · By Lost Sinner. ★ Necromancer Build recommended for Elf, Human (or Undead). This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Necromancer Series: link. • All Solo Builds: link. • Honour Walkthrough: link. ♦ Difficulty Mods used to make the fights more challenging: • Divine Scaling +2: enemies are 2 ... , Best Divinity Original Sin 2 Builds. 9. Eternal Warrior. One of the best divinity 2 builds in the entire game, and a great one to start off with is Fextralife’s spin on the Death Knight. With this powerhouse of a build, you can not only absorb a lot of damage dished out at you, but in fact give a good chunk of it back to your enemies., it's a lone wolf build, so you want to drop mnemonic. this talent gives you +3 to an attribute. take bigger and better instead, it gives +2 attributes, but since it's lone wolf i actually gets doubled, giving +4, which is 1 attribute point better than mnemonic, and more flexible. far out man should also be removed, i don't know why fextralife ..., 8 Rogue. Rogue is an interesting choice for Fane considering the benefits both in and out of combat. Rogues gain a number of mobility and stealth options, which complement a poison build. Poison ..., I'm doing my second play through now as a lone wolf, 2 character team, I have Sebille as a two-handed juggernaut maxing warfare, const, and str, with some dumped in Int for a few pyro spells. Then I have a custom lizard as a dual wielding berserker with Necro and Warfare maxed for decent life steal, and a few vitality from blood spells., Divinity: Original Sin 2. ... But it can allow neat and interesting builds you couldn't do without Lone Wolf, so that makes it a great addition to the game. Last edited by Iry; Sep 16, 2017 @ 11:48am #2. Dark Wombat. Sep 16, 2017 @ 11:48am Yeah I read the buff is like having 1 1/2 people, so with two people with that perk its like having 3 ..., For a Ranger Build you will be focusing on Warfare and Summoning. You’ll want to get both Warfare and Summoning to 10, Huntsman at 3 and then dump any leftover points into Ranged to increase your physical damage. The order in which you place points into Warfare and Summoning will really depend on how you like to play., An elementalist is always a good idea. Put a couple points in various elemental skills (after getting summoning to 10) then maximize on elemental combos with your summon. I'm working towards something to this effect right now for my first tactician run. Basically, I'll default to acid plant with any element incarnate as situational/backup when ..., Anything, really. Lone Wolf is so busted you can make virtually anything work. If you want to pass out from boredom, just make two Rangers with maxed out Warfare, Huntsman, and Ranged and pewpew everything to death with standard attacks from highground. Last edited by Hobocop ; Jan 14, 2018 @ 4:12pm. #4., For a lone-wolf, purely physical two handed crit build, you'd definitely want to max it out along with warfare. It's also great for melee staff builds because warfare is useless for those. two handed is one of the only ways to improve your attack damage with a staff outside of intelligence and your elemental school of choice., A min/ maxed OP lonewolf build would probably be some sort of mage that on top of having his element maxed, also maxes, huntsman, ( For higher ground damage bonus), Scoundrel, for critical damage, and possibly even Two Handed for even more critical damage, since normally you don't have enough combat ability points to max everything that boosts y..., Feb 10, 2018 · By Lost Sinner. ★ Battlemage Build for any origins. This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Battlemage Series: link. • All Solo Builds: link. • Honour Walkthrough: link. ♦ Difficulty Mods used to make the fights more challenging: • Monster Scaling: enemies scale up to player level. , donutdude340 • 5 yr. ago. If you're going dual lone Wolf Lodge normal difficulty it doesn't really matter what builds you choose you'll run train regardless. Do whatever seems the most fun! I'm really enjoying two physical characters. Necro and a rogue/assassin type, or any physical based build. I don't have to worry about nuking my own guys ..., Time warp and play dead on lone wolf solo are extraordinary, Sebille's unshackle is a joke in comparison, and you still have access to flesh sacrifice if you want that (via shapeshifting masks) I'd go with Fane every time. #1. Adeptus Astartes Feb 3, 2018 @ 2:57am. Originally posted by freeway:, Duelist – Rogue Build. The Duelist is a high risk, high reward Build whereby the character focuses on high damage and Dodging. Because players are more inclined to Duel Wield when playing a rogue …, Jul 17, 2023 · Intelligence-25 (40) (+15 from Lone Wolf) Constitution-10; Memory-15 (20) (+5 from Lone Wolf) Wits-20 (30) (+10 from Lone Wolf) After this point spread your stats as 2:1:1 in Intelligence : Memory : Wits until Intelligence is maxed out, then dump all your points into Wits. or just do that from the start if you’re not using lone wolf. Talents , Can act as a precursor to the most overpowered Lone Wolf build ; Incarnate can deal with a variety of physical and magic armor ; Cons. Playstyle can get boring or bland ; Fragile without their minions ; The Conjurer is perhaps one of the most overpowered starting classes in Divinity: Original Sin II., You don’t have to play this Build Lone Wolf, but I think it works rather well. ... 21 responses to “Divinity Original Sin 2 Builds – Assassin” View the Discussion. JiMorpheus76 says: June 6, 2020 at 8:01 pm. I don’t think a grenadier will work in D:OS 2. In the first one, it was totally an option, and there is an “optimal party ..., This is the Divinity 2 builds cheat info you always wanted! What's Hot. Counter Strike 2 Review: A Classic Remastered and Nothing More. Oct 17, 2023. Counter Strike 2 Guide: System Requirements, Platforms, Player Count and More. ... A build focused on the Lone Wolf Ranger archetype; Magick Archer is a ranged damage option …, 4. 7. Role-playing video game. 7 comments. •. any build is deadly on duo lone wolf, probably first with higher initiative will complete %80 of the fight. Necro + Archer is insane. All physical damage, tons of healing and lots of movement/teleport skills. I dont die. 88% Crit chance w the archer lol +100% damage from hunstman GET REKT., Your build will deal 50% physical and magical damage for both lone-wolf characters. While everything you said is useful without a doubt, this build is 100% physical damage, it just gains support from Hydro through armor, heals, and making enemies frozen or slipping on ice (the latter most often because it ignores armor)., 5. Fighter. The fighter is inherently less basic as a lizard. Red's default class is certainly one to contend with. The Fighter is a hearty combination of Strength-based Warfare abilities and Geomancer proficiency with earth spells. Fighter builds prioritize Constitution and Strength making them great for one-handed weapon and shield combinations., This build is meant for solo experience as a Lone Wolf. Detailed Written Guide: http://stea... ★ God King Knight - Solo Build ★ Two-Hand Knight for Fane only., For a lone-wolf, purely physical two handed crit build, you'd definitely want to max it out along with warfare. It's also great for melee staff builds because warfare is useless for those. two handed is one of the only ways to improve your attack damage with a staff outside of intelligence and your elemental school of choice., By Jason Coles. published 22 April 2022. Put together a Divinity: Original Sin 2 build that best suits your play style with our complete guide. Comments. (Image credit: Capcom) Divinity: Original ..., Rogues aren't better than duel-wield warriors except at low levels. At high levels both have 100% crit chance and warriors have higher base weapon damage. if you're lone wolf you're right for the crit. for the dmg it's only for the base damage. the rogues remain more powerful because his skills are better for damages and more numerous., This game suffers tremendously from enemies having elemental resistances that can sometimes over half your damage. If you want good builds then the best 3 or 4 builds are all physical damage dealers. The best being necromancer, followed by ranger, melee knight and then rogue assassin. , In this video, we'll try to answer everything you need to know about the Lone Wolf builds in general and learn how to make our builds here in the channel int..., LW makes defensive abilities like Evasion or Invisibility twice as efficient as one use of the skill can prevent damage to half your party, not just 1/4th. LW has spare attribute points, resulting in more Wits for crit chance and Initiative. LW has an extremely favorable position in …, Blood Mage – Necromancer Build. The Blood Mage is a Necromancer Build that relies on high Intelligence and Critical Chance to deal massive damage. Unlike other Mages, the Blood Mage deals Physical Damage, much like a Warrior or Ranger. Blood Mages typically have very good Armour and are extremely hard to kill because they can …